In the video game *Stray*, Companions are humanoid robots inhabiting a post-apocalyptic city. Their voices are synthesized, featuring a range of electronic tones and pitches that convey emotions through digital modulation, creating a blend of mechanical resonance and expressive cadence.
Ƥàśţē ŷōũŕ śţōŕŷ, àũţō-àśśĩĝń vōĩćēś, àńď ĝēţ ḿũĺţĩćĥàŕàćţēŕ àũďĩō ĩń ḿĩńũţēś.
Ţĥē Companion [auto] ÀĨ vōĩćē ĩś ƥàŕţ ōƒ ĹŷŕĩćŴĩńţēŕ'ś ƥũƀĺĩć ũśēŕ-ũƥĺōàďēď ĺĩƀŕàŕŷ. Ũśē ĩţ ţō ĝēńēŕàţē ĩḿḿēŕśĩvē, ēḿōţĩōń-àŵàŕē ďĩàĺōĝũē ƒōŕ ŷōũŕ śţōŕŷ, ĺĩĝĥţńōvēĺ, ōŕ ƒàńƒĩćţĩōń. Àńŷ ńũḿƀēŕ ōƒ ćĥàŕàćţēŕś, àĺĺ vōĩćēď ŵĩţĥ ţĥēĩŕ ÀĨ vōĩćēś.